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Home
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VPSShared resources, scalable.VDSDedicated CPU & RAM.Dedicated ServersBare-metal performance.
GAME SERVERS
MinecraftMinecraftRustRustFiveMFiveMARKARK
View all games
SERVICES
CDNGlobal content delivery.Remote DDoS ProtectionProtect any origin server.
INFRASTRUCTURE
Our NetworkGlobal backbone & peering.DDoS ProtectionEnterprise on-site mitigation.
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Looking GlassLive network diagnostics.StatusService availability.
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About UsWho we are & our mission.Data CenterNYC carrier-neutral.
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Knowledge BaseGuides & documentation.BlogNews & updates.
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Client Area
FiveM Resource CDN · Powered by Cloudflare

Players join in seconds. Not minutes.

Stop letting your FXServer choke when 200 players hit it at once. We cache your resources at 330+ Cloudflare PoPs so connecting players download assets from the closest city — not your single origin box.

See pricingHow it works
330+ Edge PoPs L3-L7 DDoS 30-day cache txAdmin / Pterodactyl ready
cdn.fluxorus.net·tenant: rp_nightcity
Active
TenantPro tier
rp_nightcityFXServer · :30121
Storage
182 / 500 GB
36% used
Origin Pulls
47 / min
300 cap
Cache TTL
30 days
immutable
DDoS
L3-L7
always-on
ORIGINhealthy · 18ms
Resource Pull Loglive
CF[LAX]GET/streams/nc_mlo_central.ydrEDGE HIT11ms
CF[FRA]GET/qb-core/client.luaEDGE HIT9ms
CF[SIN]GET/streams/cars/turismo.ytdR2 HIT34ms
CF[NRT]GET/streams/peds/skin_07.yddEDGE HIT8ms
CF[LHR]GET/streams/nc_dock.ymapEDGE HIT10ms
CF[DFW]GET/ox_inventory/data.luaORIGIN PULL142ms
CF[GRU]GET/streams/weapons/glock18.ytdR2 HIT29ms
CF[SYD]GET/streams/textures/ui.ytdEDGE HIT12ms
Healthy·5 edge · 2 R2 · 1 origin88% hit
Cache Hit Rate88%
Origin Saved94% req
tenant: rp_nightcity
Active
TenantPro · 500 GB
rp_nightcity182 GB · 47/300 pulls
[LAX]/streams/nc_mlo.ydrEDGE11ms
[FRA]/qb-core/client.luaEDGE9ms
[SIN]/streams/cars/turismo.ytdR234ms
[DFW]/ox_inventory/data.luaPULL142ms
Healthy88% hit
88%
Hit Rate
11ms
Edge p50
330+
PoPs

Built for FiveM

Engineered around how FXServer actually serves files

Not a generic web CDN with FiveM stickers on it. Every feature exists because we run FiveM servers in production and watched them fall over.

330+ Cloudflare PoPs

Players in LA, Frankfurt, and Sydney all download from their nearest city — your origin in NY only handles cold misses.

30-day immutable cache

Once a resource is on the edge it stays cached for a month. Asset packs get pulled from your origin once per region, ever.

DDoS handled at the edge

Cloudflare absorbs L3-L7 attacks before they touch your FXServer. We've watched 40 Gbps floods get eaten without a packet hitting origin.

Per-tenant cdn_key

Every request is signed with a key only your server knows. Origin firewall locks down to Cloudflare IP ranges automatically.

One-click install

Pterodactyl: panel toggle. VPS: one-line curl installer. BYO: manual config we'll walk you through. Live in under 5 minutes.

Real per-tenant metrics

Hit ratio, bandwidth, origin pulls, top resources — straight to your dashboard. Storage warnings at 80% and 100% via Discord.

Who it's for

Built for the servers actually getting hammered

If your players are waiting more than 30 seconds on initial join, you're losing them. Here's where the CDN pays for itself.

RP Servers (QBCore / ESX / OX)

MLOs, ped models, custom vehicles, scripts — all the stuff that makes initial join take 10+ minutes. Edge-cached, players join in under 60s.

QBCoreESXOX_Coreqbox

Server networks & communities

Run 3+ FiveM servers? Each gets its own tenant with isolated storage and rate limits. One panel, one bill, one config to manage.

Multi-serverNetworksWhitelabel

Heavy custom asset servers

100+ GB of custom YTDs, YDDs, and YMAPs? R2 stores them, the edge serves them. Your origin uplink stops being the bottleneck.

MLOsLiveriesStreamsTextures

Targets of resource theft

Per-tenant signed keys block scrapers. Origin only accepts CF IPs. Path traversal blocked at the Worker. Your paid assets stay yours.

cdn_key authIP allowlistAnti-scrape

Pterodactyl / txAdmin shops

Hosting providers and resellers — provision CDN per tenant via API. Bundle it with hosting, mark it up, ship it as a feature.

PterodactyltxAdminReseller API

Servers with global player bases

European RP server with US/AU players? Without a CDN they pull 5 GB from Frankfurt over transatlantic links. With one, they pull from Ashburn or Sydney.

EUNAOCESA

Pricing

Simple, storage-based pricing

No bandwidth meter. No per-request surprises. Pick a storage tier, get an origin-pull budget that matches. Free tier is bundled with every Fluxorus FiveM server.

Free

Auto-enabled for every Fluxorus FiveM server.

$0bundled with hosting
Storage
10 GB
Origin
30 pulls / min
  • 10 GB R2 storage
  • Cloudflare edge in 330+ PoPs
  • 30-day immutable cache
  • L3-L7 DDoS at the edge
  • Origin auto-firewalled to CF IPs
Included with hosting
Most popular

Plus

For mid-size RP servers with custom MLOs and asset packs.

$5/ month
Storage
100 GB
Origin
100 pulls / min
  • 100 GB R2 storage
  • 100 origin pulls / minute
  • Per-tenant rate limiter
  • Storage usage alerts (80% / 100%)
  • Email + Discord support
Upgrade to Plus

Pro

For high-traffic networks and multi-server communities.

$15/ month
Storage
500 GB
Origin
300 pulls / min
  • 500 GB R2 storage
  • 300 origin pulls / minute
  • Priority origin connectivity
  • Cache purge API + dashboard
  • Priority support SLA
Upgrade to Pro

Enterprise

For server hosts, large networks, and white-label deployments.

Customtalk to us
Storage
Custom
Origin
Custom limits
  • Custom storage caps
  • Dedicated origin pull budgets
  • Reseller / white-label option
  • mTLS origin auth (roadmap)
  • Direct slack / phone support
Talk to sales
No setup feesFree tier auto-enabledCancel anytime
Storage TiersStorage · Origin pulls/min
Selected · Plus
100 GB · 100 pulls/min
Hover a tier to previewUpgrade anytime

Scaling

Grow when your community does

Start free with 10 GB and 30 origin pulls/min — that's plenty for a server pushing 64 slots and a few asset packs. Outgrow it? Upgrade in the panel; new caps apply on the next request. No re-provisioning.

<5m
Time to first cached resource
90%+
Origin traffic eliminated
$0
Egress fees (R2)
Compare tiers

Comparison

How it stacks up

Most FiveM servers serve assets straight from FXServer. The rest try to bolt a generic web CDN on top. Neither is built for game-resource traffic.

What you care about
Fluxorus CDN
Raw FXServer
Generic web CDN
Player join time (5 GB pack)
60-90 seconds
5-10 minutes2-3 minutes
Origin bandwidth used
Cold-miss only (~5%)
100% every joinVaries, no FiveM tuning
DDoS on resource endpoint
Eaten at edge
Crashes FXServerDepends on plan
Anti-scrape / asset theft
Per-tenant signed key
Open to anyoneRequires custom config
Setup
Panel toggle / 1 cmd
It's already thereHours of nginx tuning
Egress cost
Included in tier
Your bandwidth bill$0.05-0.12 / GB out
Per-server isolation
Per-tenant prefix + limits
N/AManual zone config
Join time (5 GB pack)
Fluxorus
60-90s
FXServer
5-10 min
Web CDN
2-3 min
Origin bandwidth
Fluxorus
Cold-miss only
FXServer
100% every join
Web CDN
Untuned
DDoS protection
Fluxorus
Edge-absorbed
FXServer
Crashes server
Web CDN
Plan-dependent
Anti-scrape
Fluxorus
Signed cdn_key
FXServer
Open
Web CDN
Manual config
Setup
Fluxorus
Panel toggle
FXServer
Default
Web CDN
Hours nginx
Egress cost
Fluxorus
Included
FXServer
Your bill
Web CDN
$0.05-0.12/GB
See pricing

FAQ

Questions we get a lot

Still curious? Hit us up in Discord or open a ticket.

It's a caching layer that sits between your players and your FXServer. The first time a player downloads a resource (a YMAP, YDR, stream, script), we pull it from your server, store it in Cloudflare R2, and serve every future request from the edge in 330+ cities. Your origin only gets hit on a true cold miss.

We inject a couple of `fileserver_add` lines into your server.cfg so FiveM downloads resources from `cdn.fluxorus.net/t/<your_id>/files` instead of your IP. There's a fallback line that points back at your origin in case the CDN is ever unreachable — so your server never goes dark.

Yes. We support three install paths: (1) Pterodactyl-managed servers auto-provision via webhook, (2) Linux/Windows VPS customers run a one-line installer that sets up the origin sidecar + firewall, (3) bring-your-own infrastructure can configure manually. The CDN doesn't care where your origin lives.

Every request is signed with a per-tenant cdn_key that the Worker validates before it'll serve anything. Your origin only accepts connections from Cloudflare IP ranges (we install the firewall rules and refresh them daily). Path traversal is blocked at the Worker. Querystrings are normalized so attackers can't pollute your cache.

You get warnings at 80% and 100% via Discord and your panel. New origin pulls pause until you upgrade or free space — existing cached files keep serving. We never delete your assets without you knowing.

Anything already cached at the edge keeps serving for the full 30-day TTL. Players still join, still download assets, still play. The CDN only needs your origin for cold misses on files nobody's downloaded yet.

If you're on Fluxorus hosting it's literally a panel toggle — we provision your tenant, inject the config, and reload your server. VPS / BYO is one curl command. From zero to serving cached resources: under 5 minutes.

Stop punishing your players with long downloads

If you host with Fluxorus, the free tier is already waiting in your panel. Not with us yet? One curl command and your server is on the edge.

See pricingTalk to sales
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