DDoS Protection · Always on

Attacks stop here. Players stay online.

Multi-Tbit/s mitigation, sub-second response, game-protocol-aware filtering for FiveM, Rust, Minecraft, Source, RakNet, and 15+ more. Included on every plan.

Live mitigation

Attacks absorbed at the edge.

Volumetric, protocol, and application-layer traffic is filtered before it reaches your origin. Below is a sample console view — the same one you get in your control panel.

ddos/scrubber
Mitigating
Cloudflare Edge142 Gb/s · 21 vectors
Scrubbing Filters21 active
L3/L4 Flood Defense
92%
Game Protocol Filters
78%
A2S Query Cache
64%
Adaptive Engine
71%
Dropped99.8%
Your Server2.4 Gb/s clean
0.0%
loss
Multi-Tbit/s
Capacity
< 1s
Response
0.0%
Loss

Protocol filters

Every game, every protocol.

Protocol-aware deep packet inspection across flood, game, and network protocols — a single filter catalog, all included on every plan.

Flood & Amplification

Layer 3-4 volumetric attacks · 4 active

ICMP FloodTCP FloodUDP AmplificationTCP Amplification

Game Protocols

Protocol-aware deep inspection · 15 active

Source EngineFiveMA2S CacheCS2 (CSGO2)RustMinecraft JavaMinecraft BedrockDayZPalworldUnreal Engine 5Unreal Engine 4SCP: SLRakNet v2RakNet v1LiteNetLib v11

Network Protocols

VPN & voice filtering · 3 active

WireGuardOpenVPNTeamspeak 3

Real-time alerting

Discord and JSON webhooks. Fired the instant mitigation engages.

Configure outbound webhooks to your Discord channel or your own JSON endpoint. Attack events stream live the moment our edge starts scrubbing — your team is in the loop before your community is.

<1sWebhook latency
10 / svcDestinations
DiscordNative support
JSONCustom endpoint
Read the webhook docs
Outbound WebhooksForward attack events to Discord channels or your own JSON endpoint.
×
Configured destinations1 / 10
Discord WebhookPaused
https://discord.com/api/webhooks/●●●●●●●●●●●●/●●●●●●●●●●●●●●●●●●●●●●●●●●●●
Delivered 4 minutes ago
Add new webhook
Labele.g. #ops Discord channel
Type
Discord</>JSON
StatusEnabled
URLhttps://discord.com/api/webhooks/123…/ABC… Get this from Discord → Server Settings → Integrations → Webhooks → New Webhook.
CloseAdd webhook
alerts@fluxorus.com → you
FLUXORUS
NETWORKS

Attack detected on your service

We detected an attack targeting 192.0.2.1.

  • Service: #28 (Remote DDoS Protection)
  • Attack type: UDP Flood
  • Peak pps: 1 Mpps
  • Peak bps: 10 Gbps
  • Started at: 2026-05-22 00:51:15

Your traffic is being scrubbed automatically. No action is required on your part.

View attack logs

If you believe this is a false positive or you want to adjust your mitigation rules, open the firewall view from the link above.

Fluxorus NetworksNeed help? support@fluxorus.comVisit your dashboard© 2026 Fluxorus Networks · All rights reserved.

Email alerts

Detailed post-attack reports. Delivered to your inbox.

Every attack triggers an email with target IP, attack type, peak pps / bps, and a direct link to the firewall view in your control panel. No setup — alerts are enabled by default on every plan.

Auto-onNo setup needed
Per-IPTargeted reports
UDP / TCPAttack types
Pps + BpsPeak metrics
See what we detect

Attack logs

Every attack on record. Searchable, exportable.

A complete history of mitigated attacks lives in your control panel — target IP, attack type, peak bps / pps, and duration for every event. Filter by service or date, then export a CSV when you need to show your community what happened.

Per-eventbps + pps peaks
CSVExportable
90 daysRetention
FilteredBy service
Read the attack-log docs
DDoS Protection
Mitigating5 minutes ago
UDP Flood
Bandwidth7.5 Gbps
Packets/s1.5 Mpps
Duration
Ended1 hour ago
SYN flood
Bandwidth18 Gbps
Packets/s2.4 Mpps
Duration30s
Ended22 hours ago
UDP Flood
Bandwidth1.17 Gbps
Packets/s4.85 Mpps
Duration1m 3s
Ended22 hours ago
UDP Flood
Bandwidth2.54 Gbps
Packets/s10.2 Mpps
Duration31s

FAQ

Common questions.

Always-on, included, attack offload — covered below.

Yes. There's no enable/disable toggle — every IP we route is protected from the moment your server boots, 24/7. Mitigation kicks in automatically the instant attack patterns are detected.

Volumetric (L3/L4) protection, game-protocol-aware filtering (Source, FiveM, RakNet, Minecraft Java/Bedrock, and 15+ others), and HTTP/HTTPS L7 protection are all included on every plan. No add-on pricing, no surprise bills.

Under 1 second from attack onset. Our scrubbers continuously sample traffic — when patterns match known attack signatures, mitigation rules deploy automatically across the edge fabric.

No. We cache A2S_INFO queries at the edge, so the Steam Server Browser sees your server even when your backend is under load. Same idea for FiveM's GETINFO and player asset cache.

Volumetric attacks exceeding our local scrubbing capacity are automatically routed to our global cloud backbone (Cloudflare Magic Transit) for distributed scrubbing. You don't take action — the offload is transparent.

Yes. The control panel surfaces a live attack feed showing mitigated volume, protocol breakdown, and source-AS distribution. Useful for post-mortems and for proving to your community that you're holding up under pressure.

Included on every plan

Stay online. Always.

No add-ons, no add-on pricing. Pick a server and you're protected the second it boots — under any attack, on any plan.