Optimized for FiveM, Rust, Minecraft & More

Advanced DDoS
Protection

Custom L7 filters for game protocols, backed by on-premise hardware scrubbing and multi-terabit cloud capacity. 0.0% packet loss on clean traffic.

Mitigation Pipeline · Always-On
INBOUND ATTACK TRAFFIC
UDP_FLOODTCP_FLOODICMP_FLOODUDP_AMPTCP_AMPL7_FLOOD
L3/L4 Flood Defense
ICMP · TCP · UDP · Amplification
Game Protocol Filters
Source Engine · FiveM · RakNet · Minecraft
A2S Query Cache
Steam Server Browser · Edge Cached
Adaptive Engine
Machine Learning · Zero-Day · Behavioral
CLEAN TRAFFIC DELIVERED
0.0%
Packet Loss
Multi-Tbit/s
Capacity
<1s
Response
21 Active
Filters

Core Protection Capabilities

Multi-layer defense system protecting against all attack vectors.

Volumetric Attack Defense

Multi-terabit capacity against UDP floods, TCP floods, ICMP floods, and amplification attacks with 0.0% packet loss on clean traffic.

Protocol Attack Mitigation

Custom L7 filters dissect game and application protocols. Dedicated filtering for Source Engine, RakNet, FiveM, and proprietary UDP protocols.

Application Layer Protection

HTTP/HTTPS protection with SSL termination, proof-of-work challenges, TLS fingerprinting, and behavioral analysis.

On-Premise Hardware Scrubbing

Hardware-accelerated appliances deployed at the network edge. Traffic is scrubbed locally, keeping latency minimal and throughput deterministic.

Sub-Second Response

Automated threat detection and mitigation activates in under 1 second of attack onset.

Hybrid Offload

Volumetric attacks exceeding local capacity are automatically routed to our global cloud backbone for distributed scrubbing at scale.

Advanced Protection Features

Deep technical capabilities for comprehensive threat mitigation.

A2S Query Caching

Steam Server Browser

We cache A2S_INFO queries at the edge. Even if your backend server is under heavy load, it remains visible in the Steam Server Browser. No more delisting during attacks.

  • A2S_INFO edge caching
  • Query response preservation
  • Automatic cache refresh

FiveM / GTA Protection

FXServer & Citadel

Protocol-aware filtering for FiveM servers with GETINFO and asset caching to maintain server visibility and reduce origin load.

  • GETINFO caching
  • Asset caching
  • Player validation

Rust / Unity Protection

RakNet v2 Packet Validation

Stateful packet validation with player connection tracking for Rust, Palworld, and other RakNet-based titles.

  • Packet validation
  • Player tracking
  • Connection state management

Minecraft Protection

Java & Bedrock

Protocol-specific filtering for both Minecraft Java Edition and Bedrock Edition with full handshake validation. Designed to scale.

  • Java Edition filtering
  • Bedrock Edition filtering
  • Handshake validation

HTTP/HTTPS Protection

Layer 7 Request Validation

Deep packet inspection with cryptographic challenges, user-agent fingerprinting, and behavioral analysis for web and API endpoints.

  • SSL termination
  • Proof-of-Work challenges
  • Per-endpoint rate limiting

Adaptive Filtering Engine

Covering Your Blind Spots

Never be left in the dark. Adaptive filtering keeps you protected with real-time threat intelligence and machine learning fed data.

  • Proprietary mitigation algorithms
  • Real-time threat detection
  • Zero-day flood detection

Protocol & Application Filters

Comprehensive filtering across flood, game, and network protocols.

Flood & Amplification Defense

ICMP FloodTCP FloodUDP AmplificationTCP Amplification

Game Protocol Filters

Source EngineFiveMA2S CacheCS2 (CSGO2)RustMinecraft JavaMinecraft BedrockDayZPalworldUnreal Engine 5Unreal Engine 4SCP: SLRakNet v2LiteNetLib v11

Network Protocol Filters

WireGuardOpenVPNTeamspeak 3
Multi-Tbit/s
Mitigation Capacity
<1s
Response Time
0.0%
Packet Loss
24/7
Always-On Protection