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Empowering high-performance hosting at Fluxorus Networks

An introduction to who we are, what we built, and why we built it differently. Behind the scenes of Fluxorus — our infrastructure, philosophy, and what's next.

Fluxorus Team6 min read

We're Fluxorus Networks — a hosting provider focused on one thing: making high-performance infrastructure available to people who actually need it, without the markup or the marketing fluff.

This is the first post on our new blog. Before we get into product updates and engineering deep-dives, we want to take a moment to introduce ourselves properly: where we came from, what we built, and why we think hosting can be done better.

Who we are

Fluxorus was founded in 2024 with a simple thesis: hosting infrastructure has been getting worse for the people who depend on it most. Bandwidth bills hidden behind dashboards. DDoS protection sold as an upsell instead of a baseline. "Unlimited" plans that throttle the moment you actually use them. Game server providers running on shared, oversubscribed VMs marketed as "bare metal."

We're a small team — three engineers, one mission. Every server we deploy, every filter rule we ship, every line of our scrubbing engine is built and operated by people who use what they sell. That's not a marketing tagline. It's how we work.

The problems we set out to solve

When we looked at the hosting market in 2024, three things stood out:

  • Performance opacity — Providers publish theoretical specs, never measured ones. You don't know what your p95 latency actually is until your users complain.
  • DDoS protection theater — Most "DDoS-protected" plans are protected against scenarios that almost never happen, and useless against the L7 floods that actually take game servers down.
  • Hidden cost surfaces — Bandwidth overages, per-IP fees, snapshot fees, IPMI access fees, support tier fees. The advertised price is rarely what you pay at the end of month one.

We don't claim to have solved every one of these. But we've built our company around fighting them.

What we built differently

Three things define how we run infrastructure:

1. Multi-Tbit/s mitigation, backed by Cloudflare's global network

Building a multi-terabit scrubbing network from scratch isn't realistic for a team our size — and it isn't necessary, either. Instead, we partnered with Cloudflare for the heavy lifting: anycast routing, global edge presence, and the raw capacity to absorb attacks that would saturate any single datacenter on the planet.

Attack traffic gets absorbed at Cloudflare's edge, far from our origin. What reaches us is already filtered down to a manageable volume — and that's where our own protocol-aware filtering takes over: deeper game-protocol inspection, A2S query caching for the Steam server browser, RakNet validation for Rust and Palworld, FiveM-specific filtering, and so on. Cloudflare handles the scale; we handle the specificity.

The result: 0.0% packet loss on clean traffic, sub-second mitigation activation, and game servers that stay listed on the Steam server browser even while under active attack.

2. Pricing that's honest about what it includes

Every plan ships with a defined bandwidth allowance — VPS plans include a transfer cap that scales with the tier, and dedicated servers include 50 TB of monthly transfer. If you need more, you can buy additional bandwidth at a flat, published rate — no surprise overages, no automatic billing spikes mid-month.

Additional IPv4 addresses are available as an add-on at a flat published rate, so you can scale beyond the included IP without surprise — but your base plan price never moves. What you won't find: hidden fees layered on top of the advertised price, or support-tier gates between you and a real engineer. DDoS protection is included on every plan because it's part of the network, not a SKU.

3. p95, not best-case

When we publish performance numbers, they're measured under load — not theoretical. Our VPS plans run on AMD Ryzen 9950X with NVMe Gen4/5 (or Intel Xeon with 12 Gbps SSD), and we publish actual p95 disk and network latency from production hardware. If a number on our pricing page sounds too good to be true, it's not — it's the floor, not the ceiling.

What's powering this

A quick look under the hood:

  • Compute — AMD Ryzen 9950X for performance-tier VPS and dedicated; Intel Xeon for enterprise workloads
  • Storage — NVMe Gen4/5 SSDs for AMD nodes; 12 Gbps enterprise SSDs for Xeon nodes
  • Network — AS53902, RPKI-validated dual-stack with multi-homed Tier-1 transit
  • DDoS mitigation — Cloudflare-powered global capacity and anycast routing, paired with our own protocol-aware filtering for game-server traffic
  • Locations — Tier-3 carrier-neutral facilities with on-site engineering

Why this matters: We don't pretend to operate a global scrubbing network ourselves — that's what Cloudflare does, and they do it better than we ever could. Our job is the layer above: building the protocol-aware filters, the A2S caching, and the game-server-specific tuning that generic mitigation can't deliver.

The numbers so far

We're past the "early days" milestone but still very much in the build phase:

  • 100+ active customers across game servers, VPS, and dedicated
  • 0.0% packet loss on clean traffic during measured DDoS events (multi-Tbit/s capacity)
  • <1s mitigation activation from attack onset
  • 99.99% uptime target — and we publish a real status page, not a marketing one

What's next

A few things we're working on for the next quarter:

  1. Our first PoP — A new edge location going live, expanding our footprint outside our home region. Routing decisions, peering setup, and capacity planning will get its own post when it lands.
  2. DatNode integration retrospective — We acquired DatNode in mid-2025. The technical retrospective on what that merger looked like, the routing changes, and what we learned is coming.
  3. Scrubbing engine deep-dive — A proper under-the-hood look at how our DDoS pipeline actually works — the per-protocol filters, the adaptive engine, and the tradeoffs we made.

Subscribe to our RSS feed if you want to be the first to know when those drop.

A note on this blog

This isn't documentation. For "how do I…?" questions, our Knowledge Base is the right place — it's where we keep step-by-step guides, troubleshooting, and reference docs.

The blog is for the rest: announcements, engineering posts, network changes, and the occasional opinion on how hosting should work. We'll publish when we have something genuinely useful to say — not on a schedule, not for SEO bait. If you read a post here, it's because we believed it was worth your time.

Thanks for reading. If you want to give us a try, our VPS plans start at honest prices with DDoS protection included, and our dedicated servers are spec'd for workloads that actually need bare metal. If you have questions, our team reads every email at hello@fluxorus.com.

— The Fluxorus Team